The Recycling systems are overcapacity, P2-S4M is spending most of his time working on keeping the systems under control. The ship smells worse then normal, tempers flare, fights are broken up, and everyone is miserable. To’Que is miserable in the humid climate and takes a box of rations into the dorsal cockpit and seals off the hatch. Captain Harsol is revived and seems a bit reserved. He has lost the respect of the crew during his previous breakdown.
A few days into their 5 day journey the hyperdrive starts making sounds of stress. P2 reports the hyperdrive gravometric wave compensator is stressed and is about to fail. The Hero’s revert out of hyperspace and find themselves deep into a nebula. They have obviously gone off course and P2 cannot detect any navigational indicators, artificial, or natural due to the density of the nearby nebula. When an attempt is made to leave the nebula the ship is slowed down by drag. The crew determines the ship exterior is surrounded by space plankton. An attempt is made to distract it with an air bomb, but it has little or no effect. The airlock gets filled with plankton and Jacen calms himself and uses the force to have the plankton return home.
The bomb seemed to have attracted something large and it was headed for the ship, and gaining. It was a large creature at least 100 meters wide, and a wingspan that was over a kilometer wide that seemed to be used as a sort of solar sail. Unable to initially dodge the beast, attempts were made to fire on it to little effect. An energy discharge like lighting came from the beast, missing the Epsilon Explorer, but also removing the annoying plankton. Sion made a break to “tack” to the windward side of the Beast and was able to escape soon afterwards.
Cratala was fascinated the whole time and said it looked similar to Khaa’thros Solar sailor that is more common near the deep core. She theorized that the density of the nebula, and the fact the nearby stars were relatively young allowed it to survive. The players noticed this seemed to have snapped her out of her depression and the other survivors noticed that Cratala seemed to be more normal after this encounter.
Most of the issues during the trip were minor, and despite there being very little room for error, the Epsilon Explorer would be able to make it to Shesharile 6 in a single trip. Upon reversion to Shesharile 6 the ships music system was turned on to some “wonderful” Gamorrean opera. The ship was hailed by local Imperial customs patrol asking for their dumping permit. Sion instead sent them their Minos trade permit. They were told to heave-2 , prepare for inspection, and two TIE fighters were sent to enforce the orders. Sion was about to flee when the muzzle of a blaster was placed on Sion’s side and Harsol told him to take the ship down to avoid pursuit. “Your a smuggler captain on a ship that is smuggling, SMUGGLE”
After a few rounds the Epsilon Explorer made it to the surface and was able to use the Route provided by Reom as a way to avoid the TIE fighters. Sion’s skill as a Pilot had greatly improved and he was able to maneuver the large freighter through the heaps of junk and garbage. Only taking some damage but otherwise being able to stay ahead of the TIE fighters enough to pick them off one by one with the laser canons until they were clear of pursuit.
They traveled through a tunnel of garbage and it opened to a kilometer wide toxic lake of a most interesting brownish green. On the far shore of the lake was the coordinates for scrapheap point and found a Rodian (Norta) directing them to an Alcove near the shore above the steep slopes that lead to the toxic lake. As the passengers and crew stumbled out, Norta was surprised at the number. Never did he expect there to be survivors of the Cashed Sa Nalaor nor so many of them would be rescued. Introductions were made and all the players (except To’Que, he want to use the nearest refresher first) Cratala, Harsol, and IT-3PO were invited to a nearby meeting room in the “Crushed Courier”, while the survivors were told to wait until room was made.
Norta was greatly surprised and pleased with the results of the mission, he offered to repair and refuel their ship, and a down payment of 2000 credits. The full payment would not be available until Reom showed up several days later. Repairs consisted of repairing all the hull Trauma, parts for the Nav computer that was damaged in the last chase. The ship was also upgraded with better targeting systems, A dorsal heavy laser cannon, and taking the former dorsal medium laser cannon and linking it to the ventral cannon, to create a Twin Medium laser cannon turret. With most maters concluded they returned to the alcove with the Epsilon Explorer and the survivors were taken to their new quarters in the “Bantha Can”. In the morning Norta could offer them some jobs to pass the time while their ship was worked on.
While everyone was getting ready to rest, Jacen tried to follow Captain Harsol and Cratala, but lost them after they went through the Bantha Can, and into a tunnel that lead to a heavily secured airlock he was not able to pass. Jacen previously was able to listen in, partially, on a private conversation between Norta, Harsol and Cratala where he mentioned “Go that way to the B___ B___” A name with two words, starting with B.
In the morning, the players were shown to the showcase room for a light breakfast. The area looked to be part of a ship cargo hold with the trim looking distinctly like it was made by the Corellian Engineering Corporation Many. The Hold was about 10 meters by 25 meters, with pieces of Equipment, weapons, Armor were available, and some enhanced cybernetics on display. Beyond on the other side of the entrance the Hero’s came through was two blast doors, with one closed and guarded by two heavily armed humans. The Hero’s were interested in some of the weapons and gear but money was tight until they got their payout from Reom. Norta got to the point and told them there was some ship parts that were needed and asked the players to look for them by taking an air skiff out and trying to salvage them from the area.